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无法为pip安装pygame,因为为pygame运行vsetup.py bdist_wheel时发生错误(python无法pip install)

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本文的目的是介绍无法为pip安装pygame,因为为pygame运行vsetup.pybdist_wheel时发生错误的详细情况,特别关注python无法pipinstall的相关信息。我们将通过专业

本文的目的是介绍无法为pip安装pygame,因为为pygame运行vsetup.py bdist_wheel时发生错误的详细情况,特别关注python无法pip install的相关信息。我们将通过专业的研究、有关数据的分析等多种方式,为您呈现一个全面的了解无法为pip安装pygame,因为为pygame运行vsetup.py bdist_wheel时发生错误的机会,同时也不会遗漏关于(五)在Ubuntu12.04中为python3安装pygame1.9.2、pip安装pygame-找不到SDL.h文件、pygame 中调用 pygame.display.set_mode () 方法参数...、pygame 层,pygame.sprite的知识。

本文目录一览:

无法为pip安装pygame,因为为pygame运行vsetup.py bdist_wheel时发生错误(python无法pip install)

无法为pip安装pygame,因为为pygame运行vsetup.py bdist_wheel时发生错误(python无法pip install)

我正在尝试在anaconda安装上为Python 3安装pygame。

我运行pip install pygame,它输出以下内容:

Collecting pygame  Using cached pygame-1.9.3.tar.gzBuilding wheels for collected packages: pygame  Running setup.py bdist_wheel for pygame ... error  Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__=''/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py'';f=getattr(tokenize, ''open'', open)(__file__);code=f.read().replace(''\r\n'', ''\n'');f.close();exec(compile(code, __file__, ''exec''))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35:  running bdist_wheel  running build  running build_py  creating build  creating build/lib.macosx-10.6-x86_64-3.5  creating build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame  creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x  copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x  copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x  copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x  creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads  copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads  copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests  copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests  copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo  copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo  copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo  copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude  copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude  copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude  copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude  copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout  copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout  copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout  copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything  copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything  copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything  copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything  copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything  copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything  creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs  copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs  copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs  creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples  running build_ext  building ''pygame.scrap'' extension  creating build/temp.macosx-10.6-x86_64-3.5  creating build/temp.macosx-10.6-x86_64-3.5/src  /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o  src/scrap.c:27:10: fatal error: ''SDL.h'' file not found  #include "SDL.h"           ^  1 error generated.  error: command ''/usr/bin/clang'' failed with exit status 1  ----------------------------------------  Failed building wheel for pygame  Running setup.py clean for pygameFailed to build pygameInstalling collected packages: pygame  Running setup.py install for pygame ... error    Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__=''/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py'';f=getattr(tokenize, ''open'', open)(__file__);code=f.read().replace(''\r\n'', ''\n'');f.close();exec(compile(code, __file__, ''exec''))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile:    running install    running build    running build_py    creating build    creating build/lib.macosx-10.6-x86_64-3.5    creating build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame    creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x    copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x    copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x    copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x    creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads    copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads    copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests    copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests    copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok    copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok    copying test/run_tests__tests/all_ok/fake_2_test.py ->     creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout    copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout    copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout    copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout    copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo    copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo    copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo    copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude    copying test/run_tests__tests/exclude/__init__.py ->     copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples    copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples    copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples    copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples    copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples    running build_ext    building ''pygame.scrap'' extension    creating build/temp.macosx-10.6-x86_64-3.5    creating build/temp.macosx-10.6-x86_64-3.5/src    /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o    src/scrap.c:27:10: fatal error: ''SDL.h'' file not found    #include "SDL.h"             ^    1 error generated.    error: command ''/usr/bin/clang'' failed with exit status 1    ----------------------------------------Command "//anaconda/bin/python -u -c "import setuptools, tokenize;__file__=''/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py'';f=getattr(tokenize, ''open'', open)(__file__);code=f.read().replace(''\r\n'', ''\n'');f.close();exec(compile(code, __file__, ''exec''))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/

是的,巨大!我已经减少了行的负载,copying lib/...使其适合SE的30,000个字符的限制。

我尝试了以下方法:

pip install pygamepip install pygame --no-cache-dirpip install pygame --force-reinstallpip install pygame --no-binary :all:pip install pygame --no-use-wheel

他们都给出了基本相同的错误。

我无法解决问题所在,因为这是全新安装的anaconda。

这些行:

#include "SDL.h"             ^    1 error generated.    error: command ''/usr/bin/clang'' failed with exit status 1

显然是最重要的部分,这意味着代码中存在错误。这里有明显的错误吗?如果它是Python脚本,则不应运行它,因为它已被注释掉。

我GOOGLE了错误,和其他人一样类似的错误在这里需要运行xcode-select --install来解决它。

如果运行该命令,则会得到以下信息:

xcode-select: error: command line tools are already installed, use "Software Update" to install updates

所以那不是我的问题。

还有一条重要的线:

Running setup.py bdist_wheel for pygame ... error

有人对我有帮助的见解吗?

答案1

小编典典

只需运行此命令,您就可以使用最新版本的PyGame。此命令将安装导致错误的缺少的依赖项。

brew install sdl sdl_image sdl_mixer sdl_ttf portmidi

然后,您可以运行pip install pygame,它将正常运行。

(五)在Ubuntu12.04中为python3安装pygame1.9.2

(五)在Ubuntu12.04中为python3安装pygame1.9.2

第一步:安装一些必要的包文件

sudo apt-get install python3-dev libsdl-image1.2-dev libsdl-mixer1.2-dev libsdl-ttf2.0-dev libsdl1.2-dev libsmpeg-dev python-numpy libportmidi-dev ffmpeg libswscale-dev libavformat-dev libavcodec-dev checkinstall mercurial

  
第二步:下载合适的pygame源码
https://bitbucket.org/pygame/pygame
或者这个pygame1.9.2
http://download.csdn.net/download/fadefaraway/10043772
  
  
第三步:解压后编译该文件

unzip pygame-1.9.2.zip
python3 setup.py build

  
第四步:安装

sudo checkinstall python3 setup.py install

pip安装pygame-找不到SDL.h文件

pip安装pygame-找不到SDL.h文件

MacOS Sierra

➜  fun_python $ pip --version
pip 9.0.1 from /Library/Frameworks/Python.framework/Versions/3.5/lib/python3.5/site-packages (python 3.5)

pip install pygame是给我下面的错误:src/scrap.c:27:10: fatal error: 'SDL.h' file not founderror: command '/usr/bin/clang' failed with exit status 1#include "SDL.h"。我没有在/usr/include/...文件夹树下看到此SDL / SDL.h文件。

给了我以下错误。

➜  fun_python $ pip install pygame
Collecting pygame
  Downloading pygame-1.9.3.tar.gz (3.0MB)
    100% |████████████████████████████████| 3.0MB 490kB/s
Installing collected packages: pygame
  Running setup.py install for pygame ... error
    Complete output from command /Library/Frameworks/Python.framework/Versions/3.5/bin/python3.5 -u -c "import setuptools,tokenize;__file__='/private/var/folders/lx/smky81v534q9ydghqkjbkqv80000gp/T/pip-build-to90wzsv/pygame/setup.py';f=getattr(tokenize,'open',open)(__file__);code=f.read().replace('\r\n','\n');f.close();exec(compile(code,__file__,'exec'))" install --record /var/folders/lx/smky81v534q9ydghqkjbkqv80000gp/T/pip-jhi5wezf-record/install-record.txt --single-version-externally-managed --compile:
    running install
    running build
    running build_py
    creating build
    creating build/lib.macosx-10.6-intel-3.5
    creating build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/_dummybackend.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/_numpysndarray.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/camera.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/colordict.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/compat.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/cursors.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/freetype.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/ftfont.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/locals.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/macosx.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/midi.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/pkgdata.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/sndarray.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/sprite.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/surfarray.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/sysfont.py -> build/lib.macosx-10.6-intel-3.5/pygame
    copying lib/version.py -> build/lib.macosx-10.6-intel-3.5/pygame
    creating build/lib.macosx-10.6-intel-3.5/pygame/gp2x
    copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/gp2x
    copying lib/gp2x/constants.py -> build/lib.macosx-10.6-intel-3.5/pygame/gp2x
    copying lib/gp2x/locals.py -> build/lib.macosx-10.6-intel-3.5/pygame/gp2x
    creating build/lib.macosx-10.6-intel-3.5/pygame/threads
    copying lib/threads/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/threads
    copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-intel-3.5/pygame/threads
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/__main__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/base_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/blit_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/bufferproxy_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/camera_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/cdrom_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/cdrom_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/color_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/compat_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/cursors_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/display_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/draw_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/event_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/fastevent_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/font_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/font_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/freetype_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/freetype_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/ftfont_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/ftfont_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/gfxdraw_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/image_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/image_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/imageext_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/imageext_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/joystick_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/key_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/mask_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/math_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/midi_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/midi_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/mixer_music_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/mixer_music_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/mixer_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/mixer_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/mouse_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/overlay_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/pixelarray_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/pixelcopy_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/rect_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/rwobject_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/scrap_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/scrap_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/sndarray_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/sndarray_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/sprite_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/surface_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/surfarray_tags.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/surfarray_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/surflock_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/sysfont_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/test_test_.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/threads_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/time_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    copying test/transform_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/buftools.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/endian.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/png.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/test_utils
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests
    copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests
    copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/all_ok
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/failures1
    copying test/run_tests__tests/failures1/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/failures1
    copying test/run_tests__tests/failures1/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/failures1
    copying test/run_tests__tests/failures1/fake_3_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/failures1
    copying test/run_tests__tests/failures1/fake_4_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/failures1
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/incomplete
    copying test/run_tests__tests/incomplete/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/incomplete
    copying test/run_tests__tests/incomplete/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/incomplete
    copying test/run_tests__tests/incomplete/fake_3_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/incomplete
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/infinite_loop
    copying test/run_tests__tests/infinite_loop/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/infinite_loop
    copying test/run_tests__tests/infinite_loop/fake_1_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/infinite_loop
    copying test/run_tests__tests/infinite_loop/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/infinite_loop
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stderr
    copying test/run_tests__tests/print_stderr/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stderr
    copying test/run_tests__tests/print_stderr/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stderr
    copying test/run_tests__tests/print_stderr/fake_3_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stderr
    copying test/run_tests__tests/print_stderr/fake_4_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stderr
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/print_stdout
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/incomplete_todo
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/exclude
    copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/exclude
    copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/exclude
    copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/exclude
    copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/exclude
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/timeout
    copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/timeout
    copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/timeout
    copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/timeout
    creating build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/everything
    copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/everything
    copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/everything
    copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/everything
    copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/everything
    copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-intel-3.5/pygame/tests/run_tests__tests/everything
    creating build/lib.macosx-10.6-intel-3.5/pygame/docs
    copying docs/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/docs
    copying docs/__main__.py -> build/lib.macosx-10.6-intel-3.5/pygame/docs
    creating build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/__init__.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/aacircle.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/aliens.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/arraydemo.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/blend_fill.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/blit_blends.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/camera.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/chimp.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/cursors.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/eventlist.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/fastevents.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/fonty.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/freetype_misc.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/glcube.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/liquid.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/mask.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/midi.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/moveit.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/oldalien.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/overlay.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/pixelarray.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/playmus.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/scaletest.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/scroll.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/sound.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/sound_array_demos.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/stars.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/testsprite.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    copying examples/vgrade.py -> build/lib.macosx-10.6-intel-3.5/pygame/examples
    running build_ext
    building 'pygame.scrap' extension
    creating build/temp.macosx-10.6-intel-3.5
    creating build/temp.macosx-10.6-intel-3.5/src
    /usr/bin/clang -fno-strict-aliasing -Wsign-compare -fno-common -dynamic -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -arch i386 -arch x86_64 -g -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I/Library/Frameworks/Python.framework/Versions/3.5/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-intel-3.5/src/scrap.o
    src/scrap.c:27:10: fatal error: 'SDL.h' file not found
    #include "SDL.h"
             ^
    1 error generated.
    error: command '/usr/bin/clang' failed with exit status 1

    ----------------------------------------
Command "/Library/Frameworks/Python.framework/Versions/3.5/bin/python3.5 -u -c "import setuptools,'exec'))" install --record /var/folders/lx/smky81v534q9ydghqkjbkqv80000gp/T/pip-jhi5wezf-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/lx/smky81v534q9ydghqkjbkqv80000gp/T/pip-build-to90wzsv/pygame/
➜  fun_python $

pygame 中调用 pygame.display.set_mode () 方法参数...

pygame 中调用 pygame.display.set_mode () 方法参数...

在调用 pygame.display.set_mode () 的时候,如果是用关键字参数,会出现错误 :TypeError: set_mode () takes no keyword arguments
但是在其他的地方,用到关键字参数却没有出现错误,为什么会这样呢?

经题主查阅原因如下:
因为这是 Python 有些底层 API 直接调用的 C, 所以没有实现一些 Python 的特性,只能靠位置来判断参数,这样能最大的获得接近于 C 的性能

以下附上出现错误代码:

[AppleScript]  纯文本查看 复制代码
 
 
 
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import pygame
pygame.init ( )
 
screen = pygame. display .set_mode ( resolution = ( 470 , 700 ) )
 
while True :
     pass
pygame. quit ( )




import pygame
pygame.init()

screen = pygame.display.set_mode(resolution=(470, 700))

while True:
    pass
pygame.quit()

pygame 层,pygame.sprite

pygame 层,pygame.sprite

如何解决pygame 层,pygame.sprite?

我已经开始用 python 制作一个简单的 2D 游戏。 这是我的代码

import clock
import time
import inspect
import itertools
import threading
import sys

pygame.init()
# defining the game window
gamedisplay = pygame.display.set_mode((1280,640))
# displaying the game window
pygame.display.set_caption("Game")
background = pygame.image.load("images/background.jpg")
right = [pygame.image.load("images/animate/a1_r.png"),pygame.image.load("images/animate/a2_r.png"),pygame.image.load("images/animate/a3_r.png"),pygame.image.load("images/animate/a4_r.png")]
standing = pygame.image.load("images/animate/standing.png")  # 65x87 px
shaking = pygame.image.load("images/animate/shaking.png")
crouching = pygame.image.load("images/animate/crouching.png")
left = [pygame.image.load("images/animate/a1_l.png"),pygame.image.load("images/animate/a2_l.png"),pygame.image.load("images/animate/a3_l.png"),pygame.image.load("images/animate/a4_l.png")]
shop_img = pygame.image.load("images/shop.png")  # 230x140 px

clock = pygame.time.Clock()
isJump = False
jumpCount = 10

height = 87
width = 65


def border(x):
    if x <= 0 and keys[pygame.K_a]:
        return False
    elif x >= 1225 and keys[pygame.K_d]:
        return False
    else:
        return True


class StickMan(object):
    def __init__(self,x,y,width,height):
        self.x = x
        self.y = y
        self.width = width
        self.height = height
        self.vel = 7
        self.steps = 0
        self.left = False
        self.right = False
        self.crouching = False
        self.shaking = False
        self.hitBox = (self.x + 20,self.y,70,60)


    def draw(self):
        if self.steps + 1 >= 20:
            self.steps = 0

        if self.left:
            gamedisplay.blit(left[self.steps // 5],(self.x,self.y))
            self.steps += 1

        elif self.right:
            gamedisplay.blit(right[self.steps // 5],self.y))
            self.steps += 1

        elif self.shaking:
            gamedisplay.blit(shaking,self.y))

        elif self.crouching:
            gamedisplay.blit(crouching,self.y))
        else:
            gamedisplay.blit(standing,self.y))
            self.steps = 0

    def move(self):
        if self.vel > 0:
            self.x += self.vel

    def current_width(self):
        self.width = 65

    def current_height(self):
        if not keys[pygame.K_s]:
            self.height = 87
        else:
            self.height = 50


class shop(object):
    def __init__(self,height):
        self.x = x
        self.y = y
        self.width = width
        self.height = height


    def draw(self):
        gamedisplay.blit(shop_img,self.y))




Shop = shop( 200,410,230,140)
Player = StickMan( 100,470,65,87)



def draw():
    gamedisplay.blit(background,(0,0))
    Player.draw()
    Shop.draw()


run = True
# main Loop
while run:
    for event in pygame.event.get():
        pygame.display.update()

        if event.type == pygame.QUIT:
            run = False
    keys = pygame.key.get_pressed()
    if keys[pygame.K_a] and border(Player.x):
        Player.x -= Player.vel
        Player.left = True
        Player.right = False
    if keys[pygame.K_d] and border(Player.x):
        Player.x += Player.vel
        Player.left = False
        Player.right = True
    if not keys[pygame.K_d] and not keys[pygame.K_a]:
        Player.left = False
        Player.right = False
    if keys[pygame.K_s]:
        Player.crouching = True
    else:
        Player.crouching = False

    if keys[pygame.K_q]:
        Player.shaking = True
    else:
        Player.shaking = False

    if not isJump:
        if keys[pygame.K_SPACE]:
            isJump = True
    else:
        if jumpCount >= -10:
            Player.y -= (jumpCount * abs(jumpCount)) * 0.5
            jumpCount -= 1
        else:
            jumpCount = 10
            isJump = False


    pygame.display.flip()
    draw()
    pygame.display.update()
    clock.tick(60)

我的图层有问题。 - 我的角色在商店后面跑。我试图通过使用 pygame.sprite (http://www.pygame.org/docs/ref/sprite.html#pygame.sprite.Sprite) 来解决这个问题,但经过多次尝试后,我的男人仍然在商店后面跑。你有什么想法我该如何解决?

解决方法

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今天关于无法为pip安装pygame,因为为pygame运行vsetup.py bdist_wheel时发生错误python无法pip install的介绍到此结束,谢谢您的阅读,有关(五)在Ubuntu12.04中为python3安装pygame1.9.2、pip安装pygame-找不到SDL.h文件、pygame 中调用 pygame.display.set_mode () 方法参数...、pygame 层,pygame.sprite等更多相关知识的信息可以在本站进行查询。

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